Overview
A modular C++ engine with a visual editor. Drive an LCD from an ESP32, run the same project on Windows through SDL3, or drop the renderer entirely and ship a headless service. Every part is a package. Take what you need.
News
Deki 0.20: faster, smoother, and more screens
A release about performance: games draw faster, frames no longer tear, Deki drives many more screens, scrolling feels right, and the settings choose themselves.
Deki in Japanese, Chinese and Korean
Deki 0.19: the editor, the packages, the website and the docs in Japanese, Simplified Chinese and Korean, switched from one setting.
Deki is open source
The engine, the editor and every package are on GitHub under Apache 2.0, and the editor is a download for Windows and Linux with its compiler inside.Visual editor
Fields tagged DEKI_EXPORT are picked up at build time by the C++26 static-reflection codegen: sliders, ranges, undo and serialization, all from that one tag.
Deki is free and Apache 2.0, built by one person after work. Donations buy more hours and more boards to test on.
0 € / month of 200 €: one focused day a week on Deki