Overview

A modular C++ engine with a visual editor. Drive an LCD from an ESP32, run the same project on Windows through SDL3, or drop the renderer entirely and ship a headless service. Every part is a package. Take what you need.

■ 320 × 240 · RGB565 · rendered by the engine

Visual editor

Fields tagged DEKI_EXPORT are picked up at build time by the C++26 static-reflection codegen: sliders, ranges, undo and serialization, all from that one tag.

The Deki editor: hierarchy and asset browser on the left, scene canvas and console in the middle, inspector on the right.
■ the editor with the demo project open

Deki is free and Apache 2.0, built by one person after work. Donations buy more hours and more boards to test on.

0 € / month of 200 €: one focused day a week on Deki