BBlog
Deki 0.20: faster, smoother, and more screens
A release about performance: games draw faster, frames no longer tear, Deki drives many more screens, scrolling feels right, and the settings choose themselves.
Deki in Japanese, Chinese and Korean
Deki 0.19: the editor, the packages, the website and the docs in Japanese, Simplified Chinese and Korean, switched from one setting.
Deki is open source
The engine, the editor and every package are on GitHub under Apache 2.0, and the editor is a download for Windows and Linux with its compiler inside.
What's in the box: 29 packages
Sprites, particles, state machines, GPS, LoRa, Wi-Fi and the boards themselves. Every part of Deki beyond the core is a package, and a project takes only the ones it uses.
LoRa, GPS, and a trackball that feels like a TrackPoint
A new LoRa package for the SX1262, a GPS package that works out its receiver's speed, and input for the trackballs and keyboards small devices come with.
60 fps on an ESP32-S3, in software
A memcpy that was a function call per pixel, a frame that took 31 ms to send, and a second core sitting idle. How a 320 by 240 game went from 16 to 60 frames a second.
Screenshots and frame stats, straight from the board
The editor can take a screenshot of what a connected board is showing, ask it how fast it is running, and find its port by itself.
T-Deck Plus and T-Display S3, out of the box
Board support for two LilyGO boards is going in: open a project, pick the board, build. No bring-up of your own.
Blog
Release notes, hardware the engine has been pointed at, and the odd design decision worth writing down.
Deki 0.20: faster, smoother, and more screens
A release about performance: games draw faster, frames no longer tear, Deki drives many more screens, scrolling feels right, and the settings choose themselves.
Deki in Japanese, Chinese and Korean
Deki 0.19: the editor, the packages, the website and the docs in Japanese, Simplified Chinese and Korean, switched from one setting.
Deki is open source
The engine, the editor and every package are on GitHub under Apache 2.0, and the editor is a download for Windows and Linux with its compiler inside.
What's in the box: 29 packages
Sprites, particles, state machines, GPS, LoRa, Wi-Fi and the boards themselves. Every part of Deki beyond the core is a package, and a project takes only the ones it uses.
LoRa, GPS, and a trackball that feels like a TrackPoint
A new LoRa package for the SX1262, a GPS package that works out its receiver's speed, and input for the trackballs and keyboards small devices come with.
60 fps on an ESP32-S3, in software
A memcpy that was a function call per pixel, a frame that took 31 ms to send, and a second core sitting idle. How a 320 by 240 game went from 16 to 60 frames a second.
Screenshots and frame stats, straight from the board
The editor can take a screenshot of what a connected board is showing, ask it how fast it is running, and find its port by itself.
T-Deck Plus and T-Display S3, out of the box
Board support for two LilyGO boards is going in: open a project, pick the board, build. No bring-up of your own.